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Perreault Packages
We offer a variety of package
choices for Basic Marketing, 14/e, to suit individual classroom
needs:
Basic Marketing, 14/e: Package #1 ISBN: 0072521341
- Textbook
- Student CD-ROM
- PowerWeb
- Applications in Basic Marketing,
2001-2002
Basic Marketing, 14/e:
Package #2 ISBN: 0072524316
- Textbook
- Student CD-ROM
- PowerWeb
- Applications in Basic Marketing,
2001-2002
- The Marketing Game!
Basic Marketing, 14/e:
Package #3 ISBN: 0072551267
- Textbook
- Student CD-ROM
- PowerWeb
- Applications in Basic Marketing,
2001-2002
- Learning AidM
Textbook- Basic Marketing is the market leading principles
text domestically. It offers a very thorough integration of the latest
marketing themes, topics, and examples woven throughout the body of the
text. This integration of themes, topics, and examples is carefully blended
with the text's traditional strengths of clear, accessible communication,
a focus on management decision-making in marketing, and completely integrated
coverage of special topics such as technology, ethics, international perspectives,
relationship marketing, and services. This is the first book to develop
and present the 4 P's framework when describing the components of the
marketing mix (Product, Price, Place, Promotion).
Student CD-ROM-Packaged FREE with every copy of the book.
It contains a PowerPoint slideshow (with audio) that illustrates seven
key marketing concepts and narrated by marketing professor, David Urban
of Virginia Commonwealth University. It also features 7 video-case segments,
Computer Aided Problems, Hypertext, WWW links, self assessment quizzes,
and ads & photos which exemplify marketing concepts
PowerWeb- PowerWeb. Packaged with every copy of the book,
you can harness the assets of the Web to keep your course current with
PowerWeb! This online resource provides high quality, peer-reviewed content
including up-to-date articles from leading periodicals and journals, current
news, weekly updates with assessment, interactive exercises, Web research
guide, study tips, and much more for you and your students!
Application in Basic Marketing, 2001-2002- Packaged FREE,
this reader is revised annually. It contains articles and readings from
popular sources such as Business Week, Wall Street Journal, and Forbes.
The articles are coordinated with the organization of the text.
Learning Aid-This study guide contains chapter quizzes,
key terms, and additional exercises to help the students to gain a deeper
understanding of the principles of Basic Marketing.
The Learning Aid consists of a variety of self-study aids and experiential
exercises designed to deepen a student's problem-solving skills in marketing.
The Learning Aid can be used for required assignments--or made
available in the bookstore for students who want to do more work on their
own. For each chapter in the text, the Learning Aid features for
students: What This Chapter Is About, Important Terms, and True?False
and Multiple Choice (with answers and page references). For the Instructor
and/or student use, the Learning/Aid features: caselets, numerical problems,
exercises based on computer-aided problems, other learning exercises,
and questions for discussion. Suggested answers to all of the Learning
Aid exercises and questions for discussion are provided in the Instructor's
Manual.
The Marketing Game!- Components: Student Game Manual &
Student CD-ROM.
The Marketing Game! is a competitive marketing strategy simulation that
allows students the opportunity to apply their marketing knowledge in
a fun and interesting way. The Marketing Game! is applicable for all areas
of Marketing and all levels because the game is not based on just one
simulation. Rather it is based on several simulations with one integrated
framework. The instructor can decide the level of complexity by selecting
the number of decision areas a student is forced to consider, thus making
the game equally applicable for a first year Principles student and a
Graduate student. The instructor can also "set up" or adjust
the marketing environments in the simulation to meet specific learning
or teaching objections, and can decide if students will compete in groups
against each other, or simply against themselves. The Marketing Game!
is based on realistic marketing and realistic marketing relationships,
and allows for maximum flexibility.
*A separate Instructor's Manual for The Marketing Game!
(Professor's Package ISBN: 0072514574) contains: Student Game Manual,
Student CD-ROM, Instructor's Manual, and an Instructor CD-ROM that provides
comprehensive discussion of the game and ideas on using it. Additional
comments are provided in the comprehensive Instructor's Manual for the
text.
To receive a complimentary
examination copy of the text, please contact your local McGraw-Hill/Irwin
sales representative, visit mhhe.com, call us at 1-800-338-3987, or e-mail
your request to listens@mcgraw-hill.com.
Your copy will be sent out when it is available on 12/07/01.
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