8.2 Elastic Collisions in One Dimension
Conservation of Momentum in Different Inertial Frames


start.gif (693 bytes)

This applet enables you to simulate all sorts of collisions between two objects and between an object and a wall. It can help you simulate most of the situations discussed in Sections 7.4 and 8.2. A value of "1" for eta makes the collision perfectly elastic, a value of "0" makes it perfectly inelastic. Note that momentum is conserved in all inertial frames of reference.
Fu-Kwun Hwang