8.2 Elastic Collisions in One Dimension
Conservation of Momentum in Different Inertial Frames

 

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Explanation:
This applet enables you to simulate all sorts of collisions between two objects and between an object and a wall. It can help you simulate most of the situations discussed in Sections 7.4 and 8.2. A value of "1" for eta makes the collision perfectly elastic, a value of "0" makes it perfectly inelastic. Note that momentum is conserved in all inertial frames of reference.
 
Source:
Fu-Kwun Hwang