Chapter 10 Laboratory Experiences

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1. Click on the Instantaneous Speed simulation below.. After viewing this simulation several times, answer the following questions.

Lab 1: Instantaneous Speed

http://www.mhhe.com/physsci/physical/griffith/graphics/griffith3griff/common/animations/instansp.mov

a. What variables are represented on the horizontal and vertical axes of the graph?
Horizontal axis:    Vertical axis: 

b. What variable is represented by the slope of the graph? 

c. Explain what the car is doing when the slope of the graph is zero (the graph is horizontal).

2. Click on the Vector Addition in Two Dimensions simulation below. After experimenting with this simulation several times, answer the following questions.

Lab 2: Vector Addition

http://www.mhhe.com/physsci/physical/jones/graphics/jones2001phys_s/ch03/others/3-2a/index.html

a. What are the numbers shown at the top of the graph for vector A?

b. What are the numbers shown at the top of the graph for vector B?

c. What are the numbers shown at the top of the graph for vector C?

d. What is the name of the vector operation that is shown?

e. Which vector is the resultant?

3. Calculate the horizontal and vertical components of velocity for a ball projected at 15 m/s at the following angles:

VhVv
30°
40°
50°
60°

Click on the Vectors simulation below and verify that your answers are correct.

Lab 3: Vectors (core)

http://www.mhhe.com/physsci/physical/jones/graphics/jones2001phys_s/scripts/core_lib/vectors/index.html#top

4. Click on the Projectile Motion (falling arrow) simulation below. After viewing this simulation several times, write an explanation.

Lab 4: Projectile Motion

http://www.mhhe.com/physsci/physical/griffith/graphics/griffith3griff/common/animations/anim0220.mov

5. Click on the Projectile Motion (baseball) simulation below. Click on the player to activate a throw. Your target is first base, which is 80 m from the thrower. After experimenting with this simulation several times, answer the following questions.

 

Lab 5: Projectile Motion (core)

http://www.mhhe.com/physsci/physical/jones/graphics/jones2001phys_s/scripts/core_lib/projectile_motion/index.html

a. At what projection angle does a throw reach first base in the shortest time?

b. At what projection angle can a ball be thrown and reach first base with the least projection speed?

c. What are the answers to questions a and b if the player is on the moon?
Angle for throw of shortest time?

Angle for throw with least speed?

Explain why these are different than on earth:

d. What are the answers to questions a and b if the player is on Mars?
Angle for throw of shortest time?

Angle for throw with least speed?

Explain why these are different than on earth: